Thursday, August 18, 2022

King Kockroach, Master of Cockroaches

King Kockroach

King Kockroach claims he was abandoned as an infant and raised by friendly cockroaches, although it's not clear if that's reality or delusion.  Most likely it's a bit of both.  He appears to be a mutant of some kind, but whether he was born that way or had his DNA partially overwritten in his childhood is also unclear.  His earliest clear memories are filtered through compound eyes, so he's been a hybrid for most of his life at least.  

The King grew up in the urban jungle, living in abandoned building and within the guts of the city's infrastructure.  He learned to speak through overheard conversations and watching television through other folks' windows, and eventually taught himself to read using books left behind in a derelict school building.  He's surprisingly fluent and well-informed in some fields, perhaps thanks to some kind of low-grade passive telepathy, or maybe just due to innate genius.  Again, most likely it's a bit of both.  Kockroach is unduly fond of "geek culture" and spends a lot of time dumpster-diving around comic shops, book stores, and newsstands for reading material, and has made it to a few conventions under the guise of being an uncommonly convincing cosplayer.

Kockroach has gradually developed a serious persecution complex based on what few interactions he's had with "normal" people, made worse by the fact that even the radical Just X mutant rights organization doesn't want anything to do with him.  This has led him to commit various crimes in response to perceived slights, insults and threats, and he's pretty much at war with the the local street criminals around his current lair.  More than a few gang members have disappeared because of the King, and stories about his victims turning up skeletonized by vermin are starting to spread.  

Eventually the buzz is going to reach the ears of some actual superheroes.  What they do about it will probably decide the trajectory of King Kockroach's life going forward.  Does he evolve into a full-blown supervillain, wind up as a lab specimen somewhere, get treated like a person for what might be the first time in his life, or something else? 

Description: A small, hunched creature that seems to be a hybrid of man and cockroach.  His head is human-like except for its black compound eyes and the long antennae springing from his temples.  Two stunted insectoid limbs sprout from his belly, and his nearly translucent skin is partially covered by segmented chitinous plating.  Generally goes barefoot and shirtless, wearing filthy jeans and a stained, loose fitting trench coat.  He is invariably crawling with vermin, and keeps at least two ill-maintained pistols concealed on his person at all times even though he rarely uses them.  

Gender: Male            Age: Unknown           Height: 5'4"           Eyes: Black

Hair: Black Stubble             Skin: Translucent with Chitinous Segments          Build: Stooped

Approach: Relentless                         Archetype: Overlord

Health:  35 + (5 x H)

Powers: Size-Changing d10, Animal Control d8, Wall-Crawling d6                                

Qualities: Leadership d10, Creepy Little Weirdo d8, Stealth d8, Fitness d6

Status: (# of Minions & Lieutenants) 9+ - d12 / 5-8 - d10 / 3-4 - d8 / 1-2 - d6 / 0 - d4

Abilities:

Countless Distractions (I) Whenever a nearby opponent would Attack you, you may destroy a bonus on yourself or a penalty on that opponent to reduce the damage of that Attack by the value of the destroyed mod.

Forward, My Legions! (A) Attack using Animal Control.  Use your Max die.  Defend against all Attacks against you until the start of your next turn using the number of your Overlord minions.

Hard To Kill (R) Reroll any number of minion saves against the same Attack.

No Escape (R) When an opponent moves away from you, you may follow them and roll your single status die to Hinder them.

Scuttling Tide (A) Use Leadership to create a number of minions equal to the value of your Max die.  The starting die size of those minions is the same as your Min die.

Upgrades & Masteries (optional):

Villain Vehicle (I) +15 Health.  Add a Truly Monstrous Cockroach d12 Lieutenant with the following abilities to the scene:  Size-Changing Getaway (R) When King Blatto is Attacked, roll this vehicle's die.  If it rolls higher than his current Health, both the villain and this lieutenant escape the scene.  Spread Vermin (A) Add a number of minions equal to half the die size of this lieutenant to an existing minion group.  The dies size of these minions is equal to the largest die size in the group.  If this lieutenant has a mod applied to this action, increase or decrease the number of minions created with the value of that mod. 

Master of Total Chaos (I) Automatically succeed at an Overcome when you throw out all the rules during a situation that is spiraling out of control.

Tactics

King Kockroach creates giant bugs ranging from dog- to bear-sized horrors using Scuttling Tide, always trying to keep at least a dozen of them in play.  He then uses Forward, My Legions! to personally direct their onslaught while being shielded from retaliation with Countless Distractions.  Those attempting to withdraw from melee will find there's No Escape from him, or he can use his reaction to show that his servants are truly Hard To Kill.  If he has his upgrades he'll be riding a cockroach the size of a small elephant that makes more minions with Spread Vermin, and they'll both suddenly shrink and vanish in the swarm of other bugs if it uses Size-Changing Getaway to avoid defeat.

In narrative terms, each of his minions represents a single giant insect (usually a cockroach, he likes those best) created with Size-Changing, accompanied by a swarm of smaller flying and crawling bugs.  He'll direct most of them to split their actions between Hindering foes and Boosting him to make Countless Distraction easier to use, with only the largest minions making direct Attacks on their own.  He likes to keep his "legions" near him, which makes it easy to target them with multiple-target attacks - but anyone displaying such an ability will get continuous Hinders applied to them if possible.

Outside of a fight, he's very sneaky, surprisingly good at planning and organization, and quite a bit tougher than he looks.  He has a knack for creeping people out, often while displaying an encyclopedic knowledge of trivia about entomology, horror movies, anatomy, and conspiracy theories.  His Size-Changing power lets him make insects and similar vermin (but not himself) significantly larger, and he can shrink himself down to the size of a ant with little effort.  Not that he likes ants, they're all serious A-type personalities and he hates that.

_______________________________________________________________

Scuttling Vermin variable, usually d6, d8, or d10 minions

Description: A single giant insect ranging from the size of a small dog up to bear-sized, accompanied by a swarm of lesser bugs.

Hard To Kill: You may reroll any ones rolled for saves against damage.


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