Showing posts with label Index. Show all posts
Showing posts with label Index. Show all posts

Wednesday, August 7, 2024

Supervillain Sub-Index A-D

This is an alphabetical listing of supervillains with supranyms starting from A through D (and numerical characters), broken off from the larger Supervillain sub-index.


4-Cite - Precognitive nihilistic terrorist, surprisingly good at taking on teams

Abyss - Strong ally villain with energy manipulation and teleportation powers, but not so good solo

Admiral Phantom - Commander of a crew of drowned spirits, looking to add to their ranks 

Afterglow - Highly unstable radioactive villain undergoing continuous partial fission, one of the Odds

Angel Arrow - Winged cyborg archer and SIN operative

Ang-Gorr - He's big, green, angry and a shameless ripoff

Antarean Power-Sucker - Alien astrofauna and menace to stellar navigation

Arch-Tyrant Malakaust Azzat XII - Current overlord of Underland, masterful leader and savage duelist with the finest heirloom weaponry, never far from his faithful troops

Ascendant - Flying brick who duplicates when you punch her back

Atomattack - Time-traveling nuclear war survivor in radioactive power armor, bent on changing the past to prevent his own future

Atomic Infernovox - Otherworldy entity from a dimension of flame, temporarily drunk with power after consuming the energies of a nuclear reactor

Attercop - Paranoid cyborg vigilante, partner of Father Cobweb

Attuned Protoid - Adaptive biotech construct for rent

The Awesome Agglomerator - Mysterious alien robot made of an exotic super-metal

Baby Bear - Twisted bear-child thing with terrifying mental powers, prefers to toy with one victim at a time

Baron Bowman - High tech archer villain accompanied by his signature robot bowmen

Battle-Bore - Huge Underland drilling machine, used for combat and taking prisoners from the surface world 

Bearfoot Bill - Backwoods bandit, bushwhacker and bootlegger - and also a  cartoon bear

Beauregard Fortuna - Mutant powerhouse, bodyguard and right hand man to Lady Weiss

BG Gruff - Street-level super-muscle of unknown origins, don't call him Billy

Bigg Gunn - Bioengineered cyborg killing machine

Bigwig - Street gang leader with style and whole lot of nasty homemade gadgets

Black Ice - Ambitious young mutant assassin with cold-manipulation powers

Black Rabbit - Acrobatic young thief with luck-manipulation powers

Blacksand - Damaged ancient golem seeking to raise his vanished creators' works from the sea floor

Bludshedd - Flying physical powerhouse and Champion of Evil

Bodycount - Sociopathic genius who fights alongside an army of equally brilliant quantum clones

Bodycount (the Dead One) - Deceased diabolically-empowered serial killer

Bosun Grum - Space pirate master of discipline, a tough customer with strong physical and mental attacks

Brain-Buster - Bombastic sleazeball equipped with far-future power armor and a techno-staff that grants him hypnotic powers, one of the Brute Suit Boys

Brazen Idol - Magically animated statue in the service of DOOM

Breaker X - Monstrous physical powerhouse with energy-manipulation abilities, more willing to resort to extreme violence than his teammates

Brutallo & Brutalla - Twin cosmo-gods from beyond the stars, powerful but childish space thugs

The Brute Squad - Self-duplicating super-strong heister with a chip on his shoulder

Bughouse X - Determined young woman whose mutated form is a living hive full of swarms of symbiotic pseudo-insects she shares a consciousness with

Cacophony - Young villain with an array of hard-hitting sonic attacks and some light manipulation tricks

Caesar Meccanico - Android Julius Caesar duplicate, leader of the New Rome Movement

Camera One - Undercover tech-villain, the artsy member of the Camera Crew 

Camera Two - Undercover tech-villain, the pugnacious member of the Camera Crew

Camera Three - Undercover tech-villain, the mouthpiece of the Camera Crew

Captain Redstar - Legendary space pirate in potent power armor, proud of her absolute authority over her crew

Carronade - Time-traveling villain with technology from the year 5000, uses a huge energy cannon he charges up over time, leader of the Brute Suit Boys

Cataclysmo - Megalomaniac who conjures up (un)natural disasters

Cellblock - Former petty criminal wearing potent defensive power armor, one of the Brute Suit Boys

La Chatarerra - Ambitious young tech-villain with a knack for repurposing junk into killer robots, weapons and armor

Chorus - Creative villain who makes allies out of solid sound, has some good defensive tricks for both herself and her team

Cinnabar Red - Other-dimensional magic thief who uses animated tattoos to do battle

The Cogitator Supreme - Mentalist villain out to drain the minds of humanity to feed his otherworldly masters

The Colossal Z-Man - Golden Age German supervillain whose flight is tied to his amazing growth powers, equipped with customized weapons and carrying troops into battle 

Combustion - Fragile but incredibly hard-hitting fire projector, his flames are always alight

Commander Savage - Field commander of SEVER

Conflagration Infernovox - Otherwordly entity from a plane of flame, grown to enormous size after gorging on a major source of heat over an extended period

COPP Officer - Typical example of a corporate law-enforcement cyborg in a dystopian setting

Cornerstone - Tough strongman with many defensive tricks, a real team player

Corpsefire - Horrifying supernatural killer, when it isn't an atomic zombie instead

Crash - Human rocket, super-powered agent of SIN

Crossbolt - Weapon specialist with a variety of gimmick ammunition, has writeups for both lone wolf and team player modes

Crush - Powerhouse agent of SIN, brother of Rush

La Dama Sangre - When is a vampire not a vampire?

Dead-Beat - C-List Team Support Freelancer

Deadeye Mouse - An anthropomorphic cartoon mouse with a gun, what more can I say?

Deadface - Mob enforcer with a magical mask, tough and terrifying

Despoiler - Gentleman thief semi-possessed by an ancient city-wrecking spirit

Devil Diver - High-mobility super-strong smash-and-grab villain

Diminisher - Hunter from the microverse, accompanied by a menagerie of mind-controlled previous catches

Doctor Dreadnought - Armored conqueror out to establish his own undersea nation

Doctor Fallout - Radioactive mercenary-turned-supervillain, part of Fireteam Firestorm

Doctor Mordecai Mentallax - Kirby-style mega-genius techno-savant villain, real powerhouse

Doctor Robotico - Robot-obsessed mad scientist, lets his creations do his fighting

Doctor Whirligig - He spins, he makes you spin, and his health is color coded for your convenience

Downfall - Gravity-manipulating mercenary hero-killer, strong against teams

Dreadmorph - Shapeshifting things from another world 


Blog Content Index

Supervillain Sub-Index E-L

This is an alphabetical listing of supervillains with supranyms starting from E through L, broken off from the larger Supervillain sub-index.


Echo - Penalty-focused villain with sonic and energy absorption powers, has some potent self-healing

Effigy of the God-King - Antediluvian artifact that thinks it's a god on Earth

The Emerald Phantom - Stealthy super-burglar, just in it for the money and thrills

Empowered Protoid - Gigantic biotech construct

Ettin-class Mega-Mutate Original Form - Genetically-engineered atomic kaiju 

Ettin-class Mega-Mutate Refit Alpha - Newly repaired atomic cyborg kaiju, symbiotic partner with Intellect Alpha

The Evermind - Infinite cosmic being, possibly a time traveling version of another villain

Fat Man - Radioactive mercenary-turned-supervillain, part of Fireteam Firestorm

Father Cobweb - Paranoid vigilante antihero, partner of Attercop

Fever Dream - Mind-scrambling manipulator, partner of Redd Hott

Firebug - Mercenary tech villain with signature flame projectors, usually accompanied by his daughter

First Mate Iblis - Notorious space pirate with a powerful energy cutlass, a lethal duelist one-on-one

Fist of Shadows - Master ninja assassin, prefers to work alone or with a few expendable genin

Flashbang - Seriously overconfident D-List teleporter

Fnord Model M - Prototype auto-bot hosting a deranged AI

FTL - Homicidally impatient speedster

Gadfly - Malicious fey trickster-imp

Game-Changer - Capricious meddling godling, loaded with illusory and transformative debuffs

General Tiger Devil - A title, not a name, the leader of the Green Devil Army

Gheel Enslaver - Alien abductor hunting for sapient life to sell on the galactic slave markets

The Glomp In the Swamp - Monstrous vector for a psychic zombie plague

Glutton - Power hungry monster that preys on supers, friend to no one 

Gorgiza - Archetypical giant radioactive kaiju

Grand Marshal Grakko - Mecha-piloting mutant warlord from a post-apocalyptic alternate future

Grandfather Hunger - Extra-dimensional fish-man predator looking to sate himself on worthy prey

The Green Queen - Floral tyrant from another dimension with genocidal plans

The Groovy Gadget-Man - 1960s hippie techno-villain

Gruj - Brutish superthug with a specialty in kidnapping

Gryla - Mythological child-eating troll-witch from Iceland

Happenstance - Hippie reality warper who'd like to take you on a far-out Trip

The Hare - Elusive magical rabbit cursed with a human body, often works Tortoise

Headache - Narrowly focused but potent telepath who likes to toy with his victims

Hell-Hawk - Avian-obsessed roboticist and member of SIN

Die Hexenkonigin - Neo-Nazi demonologist and spellcaster, not a good team player

Hexxus Alpha - Self-replicating alien bioweapon

The Hollywood Vampire - Classic vampire from a black & white Hollywood B movie

The Homunculoid - Escaped bio-construct, half-mad or more, one of the Odds

Horde - Self-duplicating villain and cousin of Miniac

The Horror Within - Magical kaiju WMD, starts as a parasitic extradimensional spore 

Hothead - Treacherous scene-stealing "hero" and corporate shill

Hugo Hellbinder - Doomed fool and temporary super-mage, unwitting host to the Horror Within

Infernovox the All-Consuming - Otherworldy entity from a plane of flame, supremely arrogant and devoted to feeding on our dimension's energies to help spread its own fires everywhere

Intellect Alpha - Cyber-psychic symbiote of the Ettin Refit Alpha atomic kaiju

Irradiant X - Dangerously radioactive young woman with a durable transhuman physiology, strong healing powers and a draining but overwhelmingly powerful energy attack

Jailbreaker - Vicious in-your-face street fighter equipped with far-future power armor and a powerful mace-cannon, one of the Brute Suit Boys

Johnny Crisis - If he shows up, reality is headed for disaster

Judas Progenitor - Psychic who creates "evil twin" psychic constructs based on his foes

Karkinos - Hulking crab/man hybrid and mercenary muscle

Karrion Klone - Nineties villain obsessed with cloning other superhumans, where have we seen that before?

Kid Coppertop - Very young villain with low-level electrical powers, a "villain sidekick" to Shootout

Kid Klotho - Sorcerous young villain with fatebinding magic treads, part of Klass K

Kid Pistol - Young hired gun with a variety of customized gear and a fondness for dogging his target

KILL-A-TON - Supertech villain with a serious gun fetish

King Blaze - Pyromaniacal madman and sculptor of living flame

King Kockroach - Cockroach overlord with a sideline in other vermin

Kommander Konquest - Golden Age Martian warrior queen taking time off to bring a team of trainee villains on a field exam, instructor of Klass K

Krude - Living toxic oil spill, dangerously flammable

Lady Weiss - Ruthless corporate heiress and director of her own PMC

Larva Vesparum - Sapient magical mask, often used by DOOM

Lash - Power-dampening agent of SIN

Leppaludi - Lazy gluttonous troll who'd really rather be sleeping

Libertine - Agile brawler with a deceptive style and mental/sensory manipulation powers

Life-Ender - Psionically elusive hitman

Little Boy - Radioactive mercenary-turned-supervillain, part of Fireteam Firestorm

Little Miss Big - Titanic legacy villain, out to show up her father Mister Big Junior

Lummox - White supremacist super-bully

Luna-C - Cyborg werewolf pack leader...on the Moon!


Blog Content Index

Supervillain Sub-Index M-R

This is an alphabetical listing of supervillains with supranyms starting from M through R, broken off from the larger Supervillain sub-index.


The Macronaut - Explorer From Overspace

The Malevolent Machinator - Mastermind-for-hire

Mad Lad - Masochistic but surprisingly durable brawler, good at intercepting attacks

Magnus Masters - Mad science dabbler, super-powered oligarch

The Maiden In the Mirror - Unnatural entity bent on warping reality

Majestra Masters - Eldest of the Masters Family, super-powered oligarch

Malicien - Shapeshifting actual demon, brings a little bit of Hell along wherever it goes

Mama Bear - Berserk bear-woman chimera, strong, tough, and good against groups

Manpower - Lunkheaded macho thug who can create an army equally inept quantum clones

Marcus Masters - Powerhouse protector of Herralund, super-powered oligarch

Master Five Venoms - Toxic martial artist assassin and spy from 69AD, one of the Three Masters

Master Fleeting Dream - Sinister sorcerous martial artist from 69AD, one of the Three Masters

Master Gunner OkO - Space pirate with a huge boarding cannon, ranged combat specialist

Master Maximum - Strong, tough, fast, and a greedy self-absorbed jerk to boot

Master-Rat - An unpleasantly real urban myth

Master Shackled Fist - Brutal chain-fighting martial artist from 69AD, one of the Three Masters

Mature Hive Embodiment - Building-sized robot embodying a rogue technoviral AI, bent on reaching new sites to spread the infection

Medu-Ssa the Merciless - Alien space gladiator, serpent spawning super-naga

Mega-Roach - Your basic giant mutant insect

The Mighty Bullfrog - Amphibian super-thug, mercenary bodyguard

The Mighty Mentomaton - Powerful construct servant/warrior of a prehuman species, now bodyguard of the Cogitator Supreme

Minerva Masters - Mindbending intelligence director, super-powered oligarch

Miniac - Sneaky shrinking tech-villain, plays around with mods a lot

Mister Big Junior - Towering super-mobster who's inherited his father's business

Mister Incredible - Arrogant genius inventor with excellent team support abilities, team leader

Mister Kong - Psychic super-gorilla heist artist

Mister Machine - Criminal genius with a multitude of robotic duplicates

Mister Mean - Animated cartoon villain from the 1930s, full of ludicrous "criminal" schemes

Mongrel X - Canid mutant, strong, fast and with very keen senses, a good team defender and solid melee fighter

Mordecai Masters - Runt of the Family, but still a super-powered oligarch

The Multi-Mobster - 1940s super-powered mob boss back in circulation in the modern day, a self-duplicating one man gang

Musclemind - Severely delusional mental and physical powerhouse, part of Klass K

Musclemind Maximus - Powered-up version of Musclemind, bigger and more powerful than ever but just as mentally unstable

Neandro the Mighty - Cosmic-powered Neanderthal space gladiator champion

Negator - Merciless vigilante cape-hunter

La Novia Aterradora - Vengeful spirit hunting her killers

Nowhere Man - Hard to even tell he's there, but he brings his team some potent healing and Boost support as well as being a nigh-undetectable infiltrator and spy

Octoshocker - Techno-pirate with a unique and powerful signature vehicle

Octrox the Eightfold Menace - Alien space gladiator, many-tentacled weirdo

Oddment - Full-conversion cyborg scientist, one of the Odds

OGRE & OGRESS - Super-thug power couple, complete with solo version

Omegavolt - Self-defeating dynamo

Onslaughter - Powerful anarchist with metallokinesis powers reinforcing his physical might

Orb-Master - Criminal with flashy telekinetic powers and a big mouth

Othar Kurst - World-weary undying champion of evil, leader of the Devil's Dozen

Overdrive X - Young woman with versatile mental powers and the ability to copy her teammates' abilities, nominal cell leader

Papa Bear - Hulking man-bear chimera, strong, tough, and sporting a fearsome bite

The Parallel Man - Possibly-infinite villain who exists across multiple alternate timelines, comes in two distinct forms, Infinite and Isolated

Paycheck - Wealthy villain who hires others to do the dirty work that makes him richer still

Pharaoh Robo-Tet - Mechanical alien mummy escaped from a 1950s B movie

Plurality - Psychic mutant who divides his consciousness between psychoplasmic clones and victims whose minds he overwrites

Professor Peril - Rogue AI instructor operating a deadly training facility, with a second writeup for "field trips"

Professor Pusher - Unsubtle PSA messaging villain, an homage to Steve Perrin and his Superworld RPG.

Psyber-Master - Enhanced psychic team coordinator, pure support character

Pulverizer - Simple legbreaker equipped with tough far-future power armor, one of the Brute Suit Boys 

The Purple Gang - Mercenaries in stolen low-end power armor, good at squad tactics, basically interchangeable except for their personalities and drives

The Purple Picaroon - Delusional illusion-projecting stage-show pirate

Rabid Wulf - Super-powered neo-Nazi drug dealer

The Reckoner - Immortal herald of doom with a powerful magical artifact, his bell definitely tolls for the heroes

Red Colossus - Giant Soviet strategic war robot from an alternate timeline

Red Vendetta - Mystical anarchist assassin with a knack for stealth

Redd Hott - Talented fire-throwing blaster, partner of Fever Dream

Reeker - Tough, regenerating toxic ecoterrorist with a grudge against his creators

ReMake.exe - Rogue technoviral AI bent on transforming its environment into a hive factory to produce more robotic shells for itself

The Renaissance Man - Megalomaniacal polymath who can conjure his mental creations directly into existence

Reverb - Penalty-focused villain with sonic and illusion powers and a nasty hero-control trick, hypothetical team leader

Rockpile - Usually a hulking physical powerhouse with limited energy absorption and shapeshifting abilities, she's fond of playing dumb in her monstrous form 

Ro-Man Invasion Saucer - Your basic space invader mothership, loaded with robotic troops and war machines

Roughhouse - Psionic mutant brawler

Rush - Speedster agent of SIN, brother of Crush


Blog Content Index

Supervillain Sub-Index S-Z

This is an alphabetical listing of supervillains with supranyms starting from S to Z, broken off from the larger Supervillain sub-index.


Saitetsu - Sole master of an ancient martial art, filled with immortal spite and determined to recover his stolen secrets

Samuel Hakes, the Black Miasma - Giant amorphous murder-cloud that was once a man

Savager - Edgy Nineties metamorphic villain

Savant - Masterful engineer with a serious dislike of the supernatural

Savior RSRD - Search & rescue drone coordinator with some security issues

S-Cape Artist - Teleporting mercenary specialized in providing "exit services" to other criminals

Sea Raven - Amphibious flyer, former villainous identity of the hero Cormorant

Sergeant Armageddon - Radioactive mercenary-turned-supervillain, part of Fireteam Firestorm

Series-7 Peacekeeper - High-end guard robot for super-prisoners

Seventh Envy - Extremely versatile adaptive villain, can be a physical, mental, or mobility powerhouse but only one at a time

SEVER Prime - Head of SEVER, a specialist at impairing other super-beings' powers

ShadowPyre - Flying energy blaster with dark ties to a mysterious otherworldly master

Shaggom the Unyielding - Demon warden of the Court of Entropy

Shatterfist - Crystalline mob enforcer who spawns minions out of his fragments, slowly going mad

She-Gator - The reason why Florida Man doesn't like giving blood transfusions any more

Shift X - Slippery shapeshifter with mind-influencing abilities, very good at deception and infiltration

Shootout - Dangerous young villain with invisible "imaginary gun" psionic constructs, a little embarrassed by his lack of killer instinct

The Silent Harvester - Archetypical slasher flick villain, best at stalking single victims

Sir Needler - Septuagenarian knight of the netherworld

The Sire - Ancestral vampire, as old as humanity

Slammer - Possibly-clever thug equipped with far-future power armor and an energized rocket-hammer, one of the Brute Suit Boys

Slaughterfish - Transformed man-fish bent on making more of his kind

Slink - Skilled intrusion and espionage expert for hire

Southpaw - A relatively amiable pugilist super-thug, strong and fast

Spearfisher - Villainous weapon-maker and heist artist with an aquatic theme

Spearhead ACE - Prototype government power armor stolen by its test pilot 

Strain Zeta Gestalt - Seething mass of giant flesh-eating protozoa

Streetwise - Sociopathic gang leader with potent telepathic powers

Strongarm - Two-fisted cyborg mercenary with some confidence issues

Subject Ten - Brainwashed experimental subject with dangerous living metal implants, versatile melee fighter

Super-Fan - Annoying otherworldy imp who's here to make the heroes' lives more "interesting"

Synchron Supremacy Marshal - "Diplomatic" alien warlord and conqueror

Syzygy - Masterful otherworldly mystic with a weakness to the mysterious "arts" of science 

Tempo - Archetypical speedster with some positional control tricks and the ability to amplify his own powers

The Terrible Tinkertoy - Deranged android tech-villain with an "evil toymaker" theme

Throne of Entropy - Animated demonic servant of the Court of Entropy 

Tik Toxic - Dangerously poisonous street fighter with moderate super strength

Timetripper - Temporally discombobulated villain who fights alongside himself

Tirade - Deranged conspiracy theorist turned demagogue supervillain

Tortoise - Power armored villain with a wide array of defensive technology, often works with the Hare

Triggerman - Frightening gun-fu fighter who likes to be in the thick of the fight, with a knack for vanishing if things go south

El Tronido - Super-strong brawler with a sideline in disruptive sonic effects and defending allies

Troublemaker - Tech-villain with personal electricity-generation abilities, part of Klass K

Twofold - Scrappy four-armed brawler, part of Klass K

Ultimate Infernovox - Otherworldly entity from a plane of flame, parasitizing an entire star as the ultimate extension of its form

UltraShock - Lightning-throwing adrenaline junkie, in it for the kicks as much as the cash

Umma the Unstoppable - Alien space gladiator, four-armed giantess brawler

The Un-Being - Bizarre menace threatening reality itself, one piece at a time

Urakk the Unmaker - Demon sage of the Court of Entropy

Vampirobot - Blood-sucking automaton, servant to a mysterious master

Vestige - Accident victim turned predator who feasts on reality itself, one of the Odds

The Visitant - Ghostly gestalt predator from Beyond

Voon the Savage - Alien space gladiator, prefers to fight one-on-one

Vorrin the Frozen-Hearted - Demon spymaster of the Court of Entropy

War-Wolves - Archetypical synthetic werewolf super-soldiers

The Watcher At the Breach - Environment manipulator, guards a breach in reality with a horde of otherworldy minions

White Lightning - White supremacist speedster

White Steel - Martial arts weapons master out to prove his superiority against worthwhile foes

Yann-Gannoth the Nadir King - Demon ruler of the Court of Entropy

Ymum the Undying - Legendary arch-lich from the dawn of time, overlord of the undead, a real powerhouse with a lot of dangerous servitors

The Yule Cat - Mythological man-eating black cat bigger than a house

Zero Justice - Hired killer with an array of high tech gear and an arsenal of cryo-guns


Blog Content Index

Sunday, May 5, 2024

Other Sentinel Comics RPG Online Resources

People occasionally bemoan the fact that there's no good guide to SCRPG resources and discussion online, so I'm doing my part by posting links to the ones currently know of.  There are certainly others out there but I either haven't stumbled on them yet or I'm not personally familiar with them (like the Sentinels Discord, and at least one Facebook group - I'm not a big social media user).  

If anyone would like some help signal boosting for something I've overlooked, feel free to contact me in the comments and I'll see about adding them the roster below.


Publisher-Related Links - Most readers are probably well aware of these already, but if you aren't these are officially connected to GTG.

Greater Than Games RPG Forum - This is the official publisher forum for the game, although there's little to no input from actual employees here.

Sentinel Comics Wiki - Very little RPG-specific content, but if you're using the canon setting it vastly expands on the pre-Oblivaeon lore, particularly through the Letter Page podcast episode writeups.

Letters Page Editor's Note #42 - This is probably the closest thing to a unified FAQ that exists at the moment.  It's years old, predating the finalized print release, but still better than nothing.  You'll find some other questions in Editor's notes #33-41, but the sections are comparatively brief and you're probably better off reading teh show notes on the wiki link.


Noteworthy RPG.net Threads - This forum seems to be the most active online community for the game, and there are quite a few other threads to be found with some searching.  The links below are my somewhat arbitrary choices for most useful or interesting or at least recently updated, barring the History of Venture Comics thread (which is mirrored in the GTG forums link above).  If you've got other suggestions, let me know in the comments.  

DC/Marvel/other conversions Thread - Exactly what it sounds like.

Friv Is Inventing Homebrew (and you can too!) - Dedicated thread for homebrew rules ideas. 

FrivYeti Reads Sentinel Comics Adventures - Extensive read-through and discussion of the published stand-alone adventures up to Terror Forms (at present).  Spoilers, obviously.

Let's Read: Sentinel Comics Core Rulebook - Full read-through and commentary on the game's core book.  Good for folks who are trying to decide whether they want to buy in to the game.

(Where I Read) Sentinel Comics: The Guise Book - Full read-through and commentary on the Guise Book.  Really, what did you expect?

Sentinel Comics: Crackerjacks! - The in-character thread for an ongoing play-by-post game.

Sentinel Comics: The Pivotal Point Guard - Another ongoing play-by-post game.

Sentinel Comics RPG General Thread - Huge sprawling thread amalgamating discussion going back to 2020. 


YouTube Videos - Links contributed by Sea-Envy over on the GTG forum, and my thanks for the assistance. 

A Player’s Introduction of the Sentinels RPG (youtube.com)

Guide to Creating Characters in the Sentinels RPG (youtube.com)

A Quick Look at Playing and Running the Sentinels RPG (youtube.com)

GTG Actual Plays - All three seasons have links in the show notes at this link.


Audio Actual Plays - For anyone who wants to listen to real gameplay, these are some of the better ones I've listened to.  There are more, although most are much shorter one-shot test plays.  There are more APs on YouTube and Twitch but those are in video format and fairly easy to search for on their respective sites.

Critical Hit: Major Spoilers - First episode of their actual play series from back in 2022, which ran for a total of eleven episodes including one dedicated to a recap and final thoughts.

One-Shot Podcast: Sentinel Comics RPG - First episode of a five-part series that ran in 2021.


Blog Content Index

Monday, April 24, 2023

House Rules & Maunderings Index

This is a sub-index covering all the house rules and other general maunderings that appear on this blog.  You can find links to all the other sub-indices on the main Blog Content Index page.


House Rules

Tweaking Your Characters For Bad Nineties Comics - The final post of Bad nineties Comics Week

You'll Pay For This, Hero! - Nemesis house rules


Maunderings

A Musing On Powers - Discussion of why Tunneling isn't in the game, and why it might not really need to be

Designing An Action Scene, Part 1 - An overview of my process for designing and prepping an action scene, completed in the second part

Designing An Action Scene, Part 2 - The crunchy mechanical half of my scene prep along with some after-action commentary 

More Maunderings: Types of Scene Elements - A look at what each of the five types of scene elements contribute to an action scene

Other Sentinel Comics Online Resources - Index of links to other online discussions, podcasts, and resources for the game

The Other Kind of Character Advancement: Hero Points And Their Uses -  Also includes some suggested house rules for modifying the way some of the alternate reward s function

The Sentinel Comics RPG Advancement System Is Seriously Misunderstood - How characters grow and change over time in the game

Sentinel Comics RPG Gameplay Overview Part 1: Basic Ingredients - Start of a series looking at gameplay, starting with a review of the three scene types and how they differ

Sentinel Comics RPG Gameplay Overview Part 2: Putting A Session Together - An examination of how to prep and sequence different scenes types, with practical examples of starting points for a session  

Tweaking Your Characters For Bad Nineties Comics - The final post of Bad nineties Comics Week.

Twists In the Sentinel Comics RPG - Discussion of the many uses for twists and why you shouldn't be afraid to take them

Urban History And Your Roleplaying Campaign - Adding more character to your campaign's home city

Villain Design Analysis: Approaches Part 1 - Start of a series, covers Adaptive and Ancient Approaches

Villain Design Analysis: Approaches Part 2 - Covers the Bully and Creator Approaches

Villain Design Analysis: Approaches Part 3 - Covers Dampening and Disruptive Approaches

Villain Design Analysis: Approaches Part 4 - Covers Focused and Generalist Approaches

Villain Design Analysis: Approaches Part 5 - Covers Leech and Mastermind Approaches

Villain Design Analysis: Approaches Part 6 - Covers Ninja and Overpowered Approaches

Villain Design Analysis: Approaches Part 7 - Covers Prideful and Relentless Approaches

Villain Design Analysis: Approaches Part 8 - Covers Skilled and Specialized Approaches

Villain Design Analysis: Approaches Part 9 - Covers Tactician and Underpowered Approaches

Villain Design Analysis: Archetypes Part 1 - Covers Bruiser and Domain Archetypes

Villain Design Analysis: Archetypes Part 2 - Covers Formidable, Fragile and Guerrilla Archetypes

Villain Design Analysis: Archetypes Part 3 - Covers Indomitable, Inhibitor and Inventor Archetypes

Villain Design Analysis: Archetypes Part 4 - Covers Legion, Loner and Overlord Archetypes

Villain Design Analysis: Archetypes Part 5 - Covers Predator, Squad and Titan Archetypes

Villain Design Analysis: Upgrades - Covers all Upgrades, including a pair of homebrew ideas

Villain Design Analysis: Masteries - Covers Masteries and adds a few new suggestions

Villain Design Analysis: Final Thoughts - Wrapping up this lengthy series of posts

Villains: More Than The Sum Of Their Abilities - Things your villains can do in an action scene beyond their usual abilities

Villainy Unpublished: A Blog Introduction - The one that started it all


Superheroes Index

This is a sub-index covering all the superheroes that appear on this blog.  You can find links to all the other sub-indices on the main Blog Content Index page.


Superheroes

AA Jane - Amnesiac alien abductee and technological expert

Agent Augur - Telepathic espionage agent, team leader of the Syracuse Seven

Alchemetron the Astounding - Magical robot and master of science magic!

Big MAC - Power armored hero from an apocalyptic alternate timeline

The Bohemian - Ageless hippy counterculture hero

Captain Brass and Corragioso - Clockwork hero and faithful steed

Cormorant - Reformed minor supervillain and amphibious flyer

Crosstown Hammer - Street level vigilante hero

Doc Paragon - Peak physical specimen and scholar of the bizarre

Doctor Atomico - Two different versions of the same nuclear-powered hero

Doctor Demiurge - Far out cosmic hero

Doctor October - Supernatural champion of justice and walking Halloween hotspot

Dynamic - High-voltage power armored hero

Emo G - Young gangbuster with a complex Divided Form-Changer build

Florida Man - Whatever you're expecting is probably wrong

Go-Go Girl - 1960s flower child speedster

Go-Go Robo - Hippie fembot super-speedster

Jack Doyle, the Chronologist - Ex-supercriminal with the ability to see through time

FourEver - Elementally-themed mystical form-changer

Joe Cosmic - Multi-state form-changer specializing in density manipulation and cosmic energy

Justifier - Mysterious shapeshifting crimefighter, member of the Syracuse Seven

Knack - Genius drone creator hero, wife of Longhair and mother of Leaping Lizard

KO Clown - Animated cartoon clown from the 1930s, now fighting crime in the 2020s, member of the Syracuse Seven

Leaping Lizard - Young genius who turned himself into an anthropomorphic lizard to fight crime better, member of the Syracuse Seven

Levin-Brand - Living lightning bolt

Longhair - Genius gadgeteer tech-hero, husband of Knack and father of Leaping Lizard 

Major Patriot - Nineties edgelord hero based on the art from page 134 of the core book.

The Malleable Man - He's not stretching, he's just warping the fabric of spacetime

Marshal Starblaze - Boringly efficient healer and defender that's none too bad at offense either

Meteoric - Multi-role speedster, flyer, and super-strong brick all rolled into one, member of the Syracuse Seven

Midas - Newborn AI minion-maker haunted by a legion of ghosts

The Mighty Bullfrog - Original & retconned heroic versions of the reformed villain

Mister Corundum - Quick-thinking alien brick and tactical expert, member of the Syracuse Seven

Mister Maximum - Bombastic Golden Age strongman who's returned to the hero business in the modern day after a long stretch where he'd lost his powers

Odd One - Helpful alien exile

Pentad - Five heroes in one

Phade - Reformed star smuggler

Praevalidus - Immortal Roman super-soldier

Ray D8 - Young superhero who's been through some rough times

Scintillator - Slightly supernatural blaster with some tech-tricks up her non-existent sleeves, member of the Syracuse Seven

Scofflaw - Rogue corporate cyborg and vigilante hero

Sergeant Adamant - Patriotic ex-military bionic hero

Sister Maximum - Inheritor to Mister Maximum's powers, once a hippy activist, now a cosmic hero

Stalwart - Size-changing strong-woman with a few tricks up her sleeves

Storm Howler - Time-displaced werewolf warlock

Stormseer - Mysterious supermage with a magical artifact filling one eye socket

The Tourist From Yuggoth - Metamorphing alien visitor to Earth

Troubleshooter - Super-intelligent alien firearm and the guy who carries it

Upshift - Heroic mutant speedster and web content creator

Valentina - Magical minion-maker and Nineties Mary Sue fan service model

Vigilante Z - Young Gangbuster and Master Detective

Supervillains Index

This is a sub-index covering all the supervillains that appear on this blog.  You can find links to all the other sub-indices on the main Blog Content Index page.  Even as a sub-index this has gotten unwieldy due to the number of entries, so it's been broken down alphabetically into further sub-sub-indices.


Supervillains

A through D and numerical characters

E through L

M through R

S through Z


Blog Content Index

Teams & Organizations Index

This is a sub-index covering all the teams and organizations that appear on this blog.  You can find links to all the other sub-indices on the main Blog Content Index page.


Teams and Organizations

Blitz Company - Mechanized raiding force from a post-apocalyptic alternate future

The Camera Crew - Apparently legit journalists, actually out to destroy the heroes' public image

Carronade & the Brute Suit Boys - Crew of villains with far-future technology, former inmates who escaped in the same prison break

The Court of Entropy - Otherworldly demon-king and his inner circle of advisors

Crew of the Ardent Pursuit of Fortune - A notorious space pirate band

The Deadly Duo - A pair of gun-loving hero-hunter hitmen

DOOM - Mystical terrorist conspiracy with a mysterious acronym 

The Fearsome Foursome - A quartet of villains with a common origin and diverse powers

Fireteam Firestorm - Irradiated former mercenaries breaking into the supervillain business

The Force Multipliers - Irregular group of minion-spawning villains

Galactic Gladiator Circuit - Alien space gladiators galore

The Green Devil Army - Fanatical paramilitary militia group

Gryla's Family - Icelandic mythological man-eaters

JustX Action Group 77 - Mutants rights activist cell

Klass K - Group of alternate reality villain trainees on a field trip with their teacher

The Loud Crowd - Somewhat disorganized band of villains with a common origin and sonic powers

The Masters Family - Superhuman rulers of the island nation of Herralund

Military Forces of Underland - A representative selection of the armed services of an underground realm

New Rome Movement - Network of dupes obsessed with with past glories, controlled by Julius Caesar lookalike

The Odds - Diverse group of unfortunate villains pursuing a similar goal...for now

The Pentagram - Five-person villain team working for a larger organization

The Purple Gang - Unit of interchangeable power-armored mercenaries

Redd Hott & Fever Dream - Duo of skilled villainesses with a long history

The Seven Sea-Masters - A loose coalition of sea-going supervillains

SEVER - Superhuman EValuation and ERadication, a covert organization bent on fighting the menace of "superfreaks"

SIN - Science Integration Network, conspiracy of fringe scientists seeking to establish a worldwide technocracy 

Strain Zeta - An outbreak of dangerous macro-organisms

Synchron Supremacy Military Forces - Interstellar invasion forces from a galactic superpower

Syracuse Seven - Heroes and villains inspired by (and ported from) an old Tiny d6 Supers game

Team Paragon - Investigators of exotic mysteries

Those Two Idiots - Two racist morons

The Three Bears - Bizarre trio of animalistic superfreaks

The Three Masters - Trio of anachronistic martial artists from 69AD 

The Tri-City Foursome - Small-town superhero team

Triple Threat Gang - Street gang led by a trio of minor villains

Two From Hell - A demonologist and her "friend"

Two Are A Crowd - A pair of self-duplicating villains who can flood the scene with clones

The Weiss Organization - Publicly respectable security and PMC firm with some sinister secrets

Lieutenants Index

This is a sub-index covering all the lieutenants that appear on this blog.  You can find links to all the other sub-indices on the main Blog Content Index page.


Lieutenants

AA Jane - Amnesiac alien abductee and technological expert

ACE Rig - Combat exoskeleton built for heavy combat against super-powered foes

Adepts of DOOM - Spellcasting cell leaders in the mystical DOOM conspiracy

Alchemetron the Astounding - Magical robot and master of science magic!

Baronial Guard - Tough defensive henchmen with tech-enhanced archaic weaponry

Battle-Car - Autonomous robot disguised as a civilian vehicle

Big Junker - Hefty specialized robot built out of scrapped materials

Blank Slate - Generic clone template awakened before it was finished, highly adaptive

Blitz-Wagon - Ramshackle post-apocalyptic war machine, bristling with guns and loaded with raiders

Boss Thug - Low-grade criminal leader

Breacher Combot - Heavy robot optimized for spaceship boarding actions, good at bodyguard duties

Camera One, Two, or Three - Downrated forms of the Camera Crew villains

Cavern Coodinator - Low-rank military leader, good at motivating the troops

The Clown Car - "Adorable" toy car full of trouble

Companion Guard - Elite Brulgovian bodyguard

COPP Trooper - Basic corporate cyborg law enforcer in a dystopian setting

Cormorant - Reformed minor supervillain and amphibious flyer

D-List Supervillain - Low-quality super or high-quality henchman, you decide

"Deadly SIN" Operative - Dangerous leader for lesser agents of SIN

The Devil's Dozen - Elite cadre of hardened killers, baneful companions of Othar Kurst

Doc Paragon - Peak physical specimen and scholar of the bizarre

Eidolon_1.0 - Improved robotic shell for an embodied technoviral AI

Empowered Addict - Berserker lackeys of Professor Pusher

Exemplar_1.0 - Superior robotic shell for an embodied technoviral AI

"Fallen Angel" Operative - Airborne strike leader for the Angels of SIN

Fanatical Cape-Hunter - Well-armed hero-hunter, out for blood

Fire Angel - Angelic appearance, fiery temperament, too hot to handle

FNG - Highly unstable radioactive super-mercenary, backup for Fireteam Firestorm

Giant Mutant Rat - Frenzied monstrous vermin

Glomp Gator - Zombified swamp critters controlled by a viral Overmind

Heavyweight Combat Robot - Intimidating automaton

Hexxus Juvenile - Immature version of the adult Hexxus Alpha bioweapon

Hot New Character - In their first appearance, no less

Hyper-Speed Henchman - Unstable speedster headed for a burnout

Infernoids - Moderately powerful elemental entities from a dimension of flame

Jack Doyle, the Chronologist - Ex-supercriminal with the ability to see through time

Knight of Ruin - Demon servants of the Court of Entropy

Kopykat - Cloned duplicate of another superhuman

Lesser Dreadmorph - Shapeshifting alien monsters

Li'l Super-Fan - Duplicates of their impish creator, right down to being irritating as heck

Lunar War-Wolves - Synthetic lycanthrope super-soldiers...on the Moon!

Mask-Bearer - Specialized lieutenant who's carrying around the Effigy of the God-King's face

Menace From Infinity - Lost in time and space and indiscriminately aggressive

The Moseby Twins - A pair of mad scientists whose self-experimentation has made them dangerously powerful both to their enemies and to themselves

Mystery Mirror - Unnatural artifact from a lost reality, bent on warping our own

OGRE & OGRESS - Super-thug power couple when they're not getting the spotlight, use together or as a solo

Personal Physician - Elite medical support for Brulgovian VIPs

Phantom Officer - Spectral naval officer

Procurator Zad - Sleazy alien fight promoter

Psi-Spy - Military-trained psychic mutants with a knack for Overcoming problems

Razzle & Dazzle - Twin android clowns for double the coulrophobia 

Run-Down or Homemade Combat Vehicle - Outdated, beat-up, and generally not safe to operate

Savior RSRD - "Good guy" version of the Savior drone, for times when it isn't being hijacked by a criminal

"Science Crime" Operative - Oddly-dressed agents of a technologically-minded criminal organization, have access to a variety of advanced gear and training

Sea Raven - Minor supervillain and amphibious flyer, reforms to become Cormorant

Second String Gladiators - A miscellany of C-list alien brawlers with showy fighting styles

Section Leader - Low-ranking officer of the Brulgovian military

Series-7 Peacekeeper - High-end guard robot for super-prisoners, lieutenant version

SEVER Agent - Fanatically anti-supers agent with specialized gear and leadership training

Shambling Horror - Undead Frankenstein's monster

Ship's Captain - Really helpful heroic ally, even when his ship is sinking

Sorcerous Thrall - Undead spellcaster

Strain Zeta Conglomerate - Medium-sized mass of giant flesh-eating protozoa

Supremacy Heavy Support Asset - Collection of high-tech military vehicles from a galactic superpower

Torch-Girl - Budding young villainess, sidekick to her father Firebug

The Tourist From Yuggoth - Metamorphing alien visitor to Earth

Triple Threat Soldiers - Street gang sub-bosses

Type 1 Demon - Old School vulture demon

Underland Lordling - Dangerously skilled duelist, master of fencing sabre and honor pistol

Warped Doppelganger - Evil duplicate version of a specific superhero

War Tripod - Heavily armed three-legged alien combat vehicle

War-Wolves - Lesser versions of the full villain super-soldier werewolf writeup

Weiss Mutant Operative - Medium-powered mutant agents of a shady security company

Z-Trooper Commander - Seasoned Golden Age German officer, skilled at keeping his troops on the move


Dynamic, High-Voltage Hero

New superhero written up for a play-by-post game that's taking its core concept from the Dispatch PC game (which just finished up its in...