Friday, January 20, 2023

Negator, Vigilante Cape-Hunter

An armored vigilante bent on punishing powered beings who cause harm through reckless use of their superhuman abilities.  She's ruthless and driven enough to resort to lethal force against her targets, whether they claim to be heroes or not.  

Negator

Alice Judgement Smith is a survivor of battle between two reckless supers that destroyed her grade school, a fight that cost the lives of dozens of her fellow students, made all the worse by the fact that both were supposed "heroes" who were brawling over mistaken identities.  The trauma and lingering injuries from the incident decided the course of her life, and she took full advantage of the educational opportunities offered to her (and the other survivors) by several philanthropic organizations.  She avidly studied the science behind superpowered beings, and proved to be a savant in the field of generating countermeasures to most common power manifestations.  After graduation she went to work for the Federal Bureau of Prisons' R&D department, and was quickly put in charge of studying new suppression technologies for use in restraining powered criminal.

Smith's genius extended beyond superscience, and it took her less than two years to quietly embezzle the funds and materials to secretly build her own suit of powered armor rigged with the very best of her psi-tech omni-nullifier generators.  Shortly afterwards she vanished entirely, leaving her old life behind and re-inventing herself as Negator, a vigilante who was willing to play judge, jury, and executioner of any powered being who misuses their abilities.  She's has hunted down several villains and heroes, leaving at least two dead, and may be responsible for the disappearance of others as well.  Her hatred of super-beings seems to make allowances for those with purely technological or skill-based abilities, and Negator has worked alongside SEVER agents, Crossbolt and the Purple Gang in the past, although such team-ups have been short-lived.  More often she employs autonomous drones of her own invention for support and arranges her fights to take advantage of "rigged" environments.

Description: Out of her power suit, a frail African-American woman, marked with terrible burn scars and looking much older than her true age.  In costume, both her gender and physical condition are concealed beneath gleaming golden Kirbytech armor with prominent ruby lenses on the gauntlet palms and in the center of the plastron.  Its blank-faced helmet is shaped much like a bishop's mitre.  The suit's integral speakers give her voice a cold, mechanical tone. 

Gender: Female               Age: 29                Height: 5'6"                Eyes: Brown

Hair: Graying, Scarred Scalp                   Skin: Brown, Major Burn Scars         Build: Fragile

Approach: Dampening                   Archetype: Inventor

Health:  35 + (5 x H)

Powers: Suggestion d10, Absorption d8, Power Suit d8

Qualities: Science d10, Driven By Her Past d8, Medicine d8, Technology d8

Status: ( # of inventions & mods) 4+ - d12 / 2-3 - d10 / 1 - d8 / 0 - d6

Abilities:

Building Charge (A) Boost using Absorption.  Use your Max die.  Boost again using your Mid die, then either make one of those bonuses persistent and exclusive, or Attack with your Min die.

Megabeam Discharge (A) Attack using Power Suit and at least one bonus.  Use your Max + Mid + Min dice and add all of your bonuses, destroying them.

Nullifier Feedback Loop (R) When Attacked by a hero with a penalty, ignore their damage and remove a penalty on that hero.

Omni-Nullifier Field (A) Hinder multiple targets using Suggestion.  While a hero has this penalty, reduce all their power dice by one size.

Upgrades & Masteries (optional):

Power Dampening Field (I) +10 Health.  While the scene is in the green zone, all heroes' powers of d8 or higher are reduced by one die size.  In the Yellow zone all of the heroes' powers of d10 or higher are reduced by one additional step (two die sizes total).  In the Red zone, all heroes' power dice are treated as d4.  Heroes can remove this upgrade with three overcome successes.  If a hero takes a minor twist while taking these Overcomes, they lose access to a power until this upgrade is removed.

Master of Mad Science (A) As long as you have access to materials, automatically succeed at an Overcome by using scientific principles and inventions.

Tactics

Negator despises all super-beings, especially those who have heat or fire-based powers.  She's ruthless in a fight and will happily resort to lethal force, although she'll make at least a token effort not to seriously harm innocents or non-powered opponents.  Against a single opponent (preferably a fire-user) she'll use Building Charge then follow up with Megabeam Discharge to take them out fast.  If facing multiple foes she relies heavily on her Omni-Nullifier Field to depower them and let her use her Nullifier Feedback Loop reaction, which offers a very strong defense.  Remember that you need to use Science in the die pool for any abilities that create mods if you want those mods to count toward her status die.

Her upgrade amps up her ability to interfere with superpowers of all types.  She usually uses her mastery to develop countermeasures to specific power sets belonging to troublesome foes.

___________________________________________________________________________

Capacitor Drone d8 minion

Description: A two foot cube made of golden metal with a ruby lens on one face, hovering on whispering thrusters mounted on each corner.

Power Transfer Network: When you target Negator with a Boost action, Negator Recovers Health equal to the value of the bonus created.

Thrusters: You may move as though you had Flight d4.


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