Thursday, December 28, 2023

The Visitant, A Ghostly Gestalt

A ghostly monstrosity spawned by an a ritual from long ago, still haunting the lonely places of the world after 160 years. 

Visitant

The ectoplasmic entity known as the Visitant is believed to be the product of a botched ritual attempted by a circle of Confederate spiritualists in the 1860s.  The desiccated bodies of the seven members of the group were found by Union troops as the Civil War ran down, but their spirits appear to have been bound into a gestalt being that continues to haunt the world to this day.  The creature exists to solely prey upon the living, apparently hoarding the energies derived for some even more dreadful entity that exists beyond the veil.  Fortunately, it barely qualifies as sentient by human standards and spends much of its time lurking in lonely places marked by death, old or new.

The Visitant is composed entirely of flowing ectoplasm, which can vary its consistency from a ghostly vapor capable of oozing through solid objects to a repulsive viscous jelly that can constrict or smother a man.  Its principle form of attack is to interpenetrate a victim's flesh, causing spiritual agony and nerve trauma in the process.  The main mass can subdivide to create free-acting versions of itself, and can perceive the world through them as though they were still connected.  These smaller entities sometimes seem to pursue their own incomprehensible goals, suggesting that they may represent the vestiges of the original ritualists when not bound into the gestalt.       

Description: A swirling cloud of pale ectoplasm, about seven feet in diameter.  It has no fixed form, although patterns of light and shadow suggest something like a huge gaping maw and anywhere from two to thirteen vague eyelike shapes.  It groans and wails incoherently and is accompanied by a wintery chill and a faint smell of death.

Its minions are identical but proportionately smaller based on their current die size.

Gender: Unsure   Age: Dead Eight Score Years   Height: Varies   Eyes: Mere Hints of Shadow

Hair: None                     Skin: None                  Build: Amorphous Mass of Ectoplasm

Approach:  Relentless                                Archetype:  Legion

Health:  15 + (5 x H)

Powers: Intangibility d10, Remote Viewing d8, Part Detachment d6

Qualities: Imposing d10, Ectoplasmic Mass d8, Otherworldly Mythos d8, Stealth d6

Status: (# of Legion Minions) 0 - d12 / 1-2 - d10 / 3-4 - d8 / 5-8 - d6 / 9+ - d4

Abilities:

Ectoplasmic Predation (A) Attack and Hinder using Intangibility.  If the target status die is d4 or d6, use your Max + Min dice.  If target status die is d8, use your Max die.  If target status die is d10 or d12, use your Mid die.  

Eerie Schism (A) Add two minions of size equal to one size lower than your current status die.

Empowerment (R) When one of your allies Attacks an opponent, roll your single Ectoplasmic Mass die and add that much damage to the Attack.

Flowing Unity (R) When one of your minions is destroyed, roll its die.  Recover that much Health.

Mixed Intent (I) Whenever multiple legion minions all take the same action against the same target, you must roll all their dice at once and use the lowest rolling die amongst them for each minion's result on that action.

Upgrades & Masteries (optional):

Defense Shield (I) You cannot be damaged by anything except yourself until the defense shield is destroyed.  The shield has 40 Health, or can be deactivated with three Overcome successes.  If a hero takes a minor twist working on the shield, you can use a Reaction to Attack that hero by rolling your single Part Detachment die.  Gain Reestablish Shield (A) Overcome using Intangibility.  Use your Max die.  On a success remove one success from the deactivation challenge.  Alternatively, instead of an Overcome, use your Max die to Recover that much of the shield's Health.  This ability cannot be used if the shield has been completely removed.

Master of the Unfathomable (I) If you are in a situation involving eldritch forces, automatically succeed at an Overcome to do the bidding of otherworldly entities beyond human concerns.

Tactics

Visitant is an animalistic predator but still a surprisingly cunning one when it comes to stalking prey.  It takes full advantage of its surroundings and its powers to keep its main mass safe while sending out its minions with Eerie Schism to hunt and feed.  The thing is particularly fond of battling in graveyards where it can lurk safely below ground inside coffins, using Remote Viewing to time when to emerge using Intangibility.  It can augment damage from such safe hidey-holes using Empowerment when its minions Attack or heal when needed with Flowing Unity, although observant heroes may spot ectoplasm streaming to or from its main mass when it uses those reactions.  Visitant rarely spawns more than four minions at once to minimize the limitations of Mixed Intent and to keep its status die high for the moment where it lunges into view to use Ectoplasmic Predation on a hero with a weak status die.

Its upgrade reflects being gorged with life energy which it will seek to transfer to whatever otherworldy entity it serves with its mastery. 

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